This is the revision 3 of the Magical Girl game project.
This revision was created after testing some new programming ideas I had that led to a procedurally generating dungeon system. This was also the first build to implement the transformation system.
This build was eventually scrapped and some aspects were used to make Revision 4.
This game can be played using Keyboard + Mouse, or Controller.
With Keyboard + Mouse, WASD to move, Spacebar to Jump, Left Click to Interact, T to Transform, and Esc to Pause.
For controller, Left stick to move, B to Jump, A to Interact, Left Stick down to transform, Right stick to rotate camera, and Start to Pause.
Boxes can be picked up and thrown. Broken boxes may contain money and a key. Keys are required to open locked doors.
Theoretically, because of how the system is designed, the dungeon will keep generating more dungeon for you as you keep going down. The only limit is how many floors your computer can handle (or the memory cap for WebGL).)